Riot Cisco Partnership To Improve Broadcast, Tournament Systems
Posted 24th August 2020 By: Derpina    170 Views
Esports News – Riot Games has signed a multi-year deal with Cisco, one of the biggest IT, networking, and cybersecurity companies in the world. The partnership aims to produce the best esports technology for League of Legends fans and professional players all over the world.
While the esports organizer plans the next Worlds and other major LoL tournaments this year, Cisco will work on improving Riot Game’s studio broadcasting capabilities, tournament architectures, and gameplay systems. The changes are expected to serve both regional and global esports communities.
Naz Aletaha, Head of Global Esports Partnerships at Riot Games, led the announcement of the partnership in a press release. Aletaha shared his excitement over the new sporting experiences fans and players can expect soon:
“As we expand on the success of the first decade of our sport, we look to align with partners whose expertise will be a force multiplier for delivering the sporting experiences worthy of our pro players and fans…Cisco’s products are best-in-class, and we look forward to leveraging their technology and know-how as we continue to scale League of Legends Esports.”
Aletaha works closely with Brian Eaton, Director of Global Sports Marketing at Cisco. The multinational technology company promises to provide Riot with a highly secure and flexible infrastructure to improve the visual quality and speed of future LoL esports tournaments around the world.
Here are the highlights of Riot Games and Cisco’s plans:
Competitive Esports Server Upgrade
Cisco will soon supply Riot Games with technological solutions to power “The Realm”, a private game server exclusive for pro-level tournaments at The LoL World Championship, The Mid-Season Invitational, and The All-Star Event. Cisco’s servers are expected to offer 200% raw performance improvements targeting game reaction times.
Regional Broadcast Center Upgrades
With the help of Cisco’s Intersight SaaS solution, Riot Games will provide 200 new tournament game servers in regional studios. The centralized solution will power Cisco’s UCS B-Series Blade Servers, C-Series Rack Servers, and Nexus 9000 Series Switches from multiple regions.
Global Riot Object Storage
Cisco will help expand Riot’s storage capacity to protect the legacy of League of Legends. With Cisco’s Storage Optimized Computing Solutions, Riot can easily manage and improve its content distribution, media processing, and global content archives.