The New Overwatch Experimental Card Targets Moira, Reaper
Posted 19th August 2020 By: Derpina    113 Views
Esports News – Yesterday, Overwatch announced the release of a new Experimental Card, a temporary game mode that allows the dev team to explore changes outside the usual monthly patch cycles. This week’s new Experimental Card focuses on two top favorite yet imbalanced heroes, Moira and Reaper. Expect changes that will further develop the playing style and the roles of each hero in competitive Overwatch matches in the future.
The dev team released the list of changes from the card on the Overwatch news patch notes tab. Sharing the importance of small iterations outside regular patch notes, the team says:
“This is the kind of iteration we’re constantly doing internally when making changes or designing new heroes. The Experimental card gives us an interesting opportunity to show how things evolve and are tested over time. Keep in mind that these are purely experiment changes and are not likely to go live.”
The Experimental Card is now on trial with the following iterations:
- Attach angle reduced by 37%
Biotic Orb (Damage Orb)
- Now sticks to enemies when impacting them, instead of piercing through them
- Only deals damage if stuck to a target
- Deals a constant 60 DPS to all enemies
- Will remain on a stuck player for 3 seconds or until 120 damage is dealt to that player, whichever happens first
- The Orb is destroyed if it hits an enemy barrier
- Reduced max number of bounces to 1
- Increased projectile speed from 20 to 25
- Now phases out all allies within 6 meters (and self) for 1 second after exiting Fade
- No longer frees Moira or allies from Zarya’s Graviton Surge or Sigma’s Gravitic Flux
- Cooldown increased from 6s to 8s
Note: These changes are applied to the first Moira experiment from one of the Experimental Cards in July.
- No longer allows Reaper to escape from Graviton Surge and Gravitic Flux
Other heroes that were part of the Overwatch’s experimental changes in August are Brigitte, Orisa, Pharah, RoadHog, Sigma, Symmetra, and Zenyatta. The dev team explored these heroes’ abilities using the 2-2-2 Role Queue ruleset last August 6. Some of the successful iterations from the Experimental Card went live, so players can now notice more positive changes to balanced and imbalanced heroes in the live game.